<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="zh-Hans"><id>https://playablefrontier.com/zh/atom.xml</id><title>Playable Frontier · 中文</title><link href="https://playablefrontier.com/zh/"/><link href="https://playablefrontier.com/zh/atom.xml" rel="self"/><updated>2026-10-10T03:24:01.890Z</updated>
<entry><id>https://playablefrontier.com/zh/articles/llm-output-gameplay-quality/</id><title>如何测试大模型生成的游戏题目</title><link href="https://playablefrontier.com/zh/articles/llm-output-gameplay-quality/"/><published>2026-10-10T03:24:01.890Z</published><updated>2026-10-10T03:24:01.890Z</updated><author><name>Playable Frontier</name></author><summary>生成的题目要影响玩家资源之前，先核对答案，再检查游戏最后怎么结算。</summary></entry>
</feed>
